Don’t ask the #agent to do the task yet #ai #agenticengineering #loopengineering #claude
This video proposes a loop engineering approach to building AI agents without starting from scratch. Instead of asking an agent to complete a task directly, you prompt it to design the workflow first, including defining 'done,' mapping steps (input, planning, acting, verification), and handling failures (retries, escalations, human approval, stopping conditions). This method also forces the definition of retry and token budget limits, preventing resource exhaustion. Finally, the agent generates 5 eval cases and identifies the biggest bottleneck for initial automation, allowing for iterative refinement of a reusable loop.
read more
The speaker introduces a practical method for engaging with AI agents, which he terms loop engineering, designed to avoid building complex agent systems from the ground up. This approach is particularly useful for tasks that are performed repeatedly.
The core idea is to invert the traditional agent interaction model. Instead of simply instructing the agent to perform a task, you first ask it to design the underlying operational loop for that task. This involves several critical steps that define the agent's behavior and constraints:
1. Define 'Done': The first step is to explicitly prompt the agent to define what 'done' means for the given task. This ensures clarity on the ultimate objective and success criteria.
2. Map the Workflow: The agent is then instructed to map out the entire workflow, from input to planning, to acting, and finally to verification. This detailed mapping forces the agent to consider all stages of the task execution.
3. Handle Failures and Branches: A crucial aspect of robust agent design is defining how failures are handled. The prompt explicitly asks the agent to design branches for various scenarios: when to retry a step, when to escalate the issue (e.g., to a human operator), when a human needs to approve an action, and when the entire process should stop.
4. Define Constraints: To prevent inefficient or runaway agent behavior, the approach emphasizes defining retry limits and token budget limits. This is critical because, without such constraints, an agent's loop could endlessly consume resources in a futile attempt to complete a task or recover from an error.
5. Pre-Automation Evaluation: Before any actual automation is implemented, the agent is tasked with creating five evaluation cases (eval cases). For each of these cases, it must identify the single biggest bottleneck that is most worthwhile to automate first. This step provides a prioritized, data-driven approach to phased automation, rather than attempting to automate everything at once.
6. Iterative Refinement: Only after the human user approves the designed workflow graph (including all steps, branches, and constraints) does the process proceed to execution. The agent then runs one test case, and the user observes what failed. This feedback loop allows for the iterative improvement of the agent's loop design based on real-world outcomes.
This method essentially leverages the agent's generative capabilities to help design its own operational structure and evaluate its potential performance. By using the agent itself to design, test, and gradually harden a reusable loop, developers can avoid the daunting task of architecting a perfect agent system from scratch. The speaker promises to share the full prompt in the comments for users to experiment with on their existing repetitive tasks.